Rendering Remote Screen Share
This tutorial explains how to render screen share feeds coming from remote participants.
Prerequisites
Before you start, follow the common setup tutorial.
Set up a remote screen share preview
- Find
BP_DolbyIOScreensharePlane
in theVideoSamples
folder of the plugin's content inContent Browser
and drag it onto the scene.
NOTE: If you do not see this item, go to the
Content Browser
settings and tickShow Plugin Content
.
- Rescale the plane to the desired aspect ratio, for example, [6.4, 3.6, 1.0], and rotate it by [90, 0, 90] to make it face the player start, as in the following example:
If you launch the game now, assuming you successfully connect to a conference with screen share enabled, you should see the screen share feed on the plane.
How it works
BP_DolbyIOScreensharePlane
is a sample Blueprint with a simple Event Graph
, which handles On Video Track Added
and On Video Track Removed
.
It also contains a generic Construction Script
to set up the plane's material: